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This is to help you understand what features there are in this world, and how much more challenging and engaging this world is! You will find much pleasure in playing here because of how much engagement the player needs.

Raiding

LoreLocks

LoreLocks is similar to Lockette & LWC, but more advanced. This time you have to create your own locks! There is a chance that people can break your lock! The crafting guides are below!

Place the lock in the first slot of the chest (upper left slot) to lock the chest. Make sure to create a key by dropping a lockpick onto the lock before locking the chest if you want to avoid picking your own chest every time.

If you forget to create a key from an unpickable lock ask an admin for help, he can bypass the lock and open the chest for you.

Traps are placed in the second slot of a chest and will trigger every time a player clicks on a wrong cylinder.

- Damage traps damage the player which is trying to pick the lock every time he fails to pick the right cylinder. Power determines the amount of hearts (not half hearts) which are taken away.

- Explosive traps create an explosion on the location of the player failing to pick the lock. The explosion does not damage any blocks.

- Poison traps apply the poison potion effect to the player failing, the power attribute determines the level of the poison effect.

Locks come in 6 difficulties, 1-5 changes the cylinder count of the lock and the 6th difficulty makes the lock unpickable, or in other words only the person which has the key can open the lock.

 

Speaking of keys: They are made fairly simple, just drop a single lockpick onto a lock (thats in a chest) and you automatically create a key from the lock. 

[Lockpick --> Key (BlazeRod)]

Backpacks!

Backpacks we're implemented because of the need of inventory space due to our LoreLock plugins. We came to the conclusion that players need extra space for their keys or other items (It's kind of hard to open your chest with the key inside).

/rb list: Lists backpacks you could buy

/rb buy <backback>: Buy a specified backpack!

/rb view <player> <backpack>: Views a players backpack, unable to take anything

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